So I just started learning rust (first few chapters of "the book") and am obviously quite a noob. I finished the ownership-basics chapter (4) and wrote some test programs to make sure I understood everything. I seem to have the basics down but I asked myself why immutable references to copy-types are even possible. I will try to explain my thoughts with examples.
I thought that you maybe want to store a reference to a copy-type so you can check it's value later instead of having a copy of the old value but this can't be it since the underlying value can't be changed as long as it's been borrowed.
The most basic example of this would be this code:
let mut x = 10; // push i32
let x_ref = &x; // push immutable reference to x
// x = 100; change x which is disallowed since it's borrowed currently
println!("{}", x_ref); // do something with the reference since you want the current value of x
The only reason for this I can currently think of (with my current knowledge) is that they just exist so you can call generic methods which require references (like cmp) with them.
This code demonstrates this:
let x = 10; // push i32
// let ordering = 10.cmp(x); try to compare it but you can't since cmp wants a reference
let ordering = 10.cmp(&x) // this works since it's now a reference
So, is that the only reason you can create immutable references to copy-types?
Disclaimer:
I don't see Just continue reading the book as a valid answer. However I fully understand if you say something like Yes you need those for this and this use-case (optional example), it will be covered in chapter X. I hope you understand what I mean :)
EDIT:
Maybe worth mentioning, I'm a C# programmer and not new to programming itself.
EDIT 2:
I don't know if this is technically a duplicate of this question but I do not fully understand the question and the answer so I hope for a more simple answer understandable by a real noob.