I am trying to implement drag and drop in React and using SVG elements. The problem is mouseMove does not get triggered if the user moves the mouse too fast. It basically loses the dragging quite frequently. To solve this I think I need to handle the mouseMove in the parent but not sure how to do this with React. I tried several different approaches to no avail.
I tried addEventListener('mousemove', ...) on the parent using a ref, but the problem is that the clientX is a different coordinate system than the current component. Also, the event handler does not have access to any of the state from the component (event with arrow functions). It maintains a stale reference to any state.
I tried setting the clientX and clientY in a context on the parent and then pulling it in from the DragMe component but it is always undefined the first time around for some strange reason even though I give it a default value.
Here's the code I'm working with:
const DragMe = ({ x = 50, y = 50, r = 10 }) => {
const [dragging, setDragging] = useState(false)
const [coord, setCoord] = useState({ x, y })
const [offset, setOffset] = useState({ x: 0, y: 0 })
const [origin, setOrigin] = useState({ x: 0, y: 0 })
const xPos = coord.x + offset.x
const yPos = coord.y + offset.y
const transform = `translate(${xPos}, ${yPos})`
const fill = dragging ? 'red' : 'green'
const stroke = 'black'
const handleMouseDown = e => {
setDragging(true)
setOrigin({ x: e.clientX, y: e.clientY })
}
const handleMouseMove = e => {
if (!dragging) { return }
setOffset({
x: e.clientX - origin.x,
y: e.clientY - origin.y,
})
}
const handleMouseUp = e => {
setDragging(false)
setCoord({ x: xPos, y: yPos })
setOrigin({ x: 0, y: 0 })
setOffset({ x: 0, y: 0 })
}
return (
<svg style={{ userSelect: 'none' }}
onMouseDown={handleMouseDown}
onMouseUp={handleMouseUp}
onMouseMove={handleMouseMove}
onMouseLeave={handleMouseUp}
>
<circle transform={transform} cx="0" cy="0" r={r} fill={fill} stroke={stroke} />
</svg>
)
}