I am trying to come up with a code snippet where a property of a struct references a particular bit in another property of the same struct. This would look something like:
struct A {
unsigned char type;
unsigned char is_family_a : 1; // should reference bit 7 of above somehow
};
struct A example;
example.type = 0x17;
printf("%i\n", example.is_family_a); // 0
example.type = 0xF7;
printf("%i\n", example.is_family_a); // 1
I looked at the cppreference page for it and didn't see anything. I also looked around stackoverflow, but didn't really find anything. This does seem to work if I use macros, but I think the compiler is likely to optimize this sort of thing better than I can.