I'm following a guide on https://codelabs.developers.google.com/codelabs/playservices_unity/index.html#0.
I've got stuck at Creating Android OAuth Client. For some reason my debug.keystore SHA1 is always invalid.
I've followed every step in guide several times. Tried different pc's.
- Player properties in unity engine are filled properly
- I'm using CMD line
keytool -list -v -keystore $DEBUG_KEYSTORE -alias androiddebugkey -storepass android -keypass androidto get my debug.keystore. - My SHA1 code works in https://console.developers.google.com/apis/ but when it comes to google play console its always invalid.
- I've tried to create different keys, recreate existing debug.keystore,
- Looked for different posts, didn't find anything