Black Unity default objects for about 5s after WebGL Build

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Why does the WebGL-Build looks so black(first picture), after I have started the game. But after I have played for about 5s the black objects look quite normal again.

The canvas on the ground is also not the problem. Because one time I removed it and the problem did remain.

In addition, the MusicVisualizerBlocks(they visualize the music, you know) are missing

But this issues only happen if I export the project to WebGL. No Issues on Anrdoid or Windows builds.

You can see the bug live.. if you play this game on itch.io https://confusingfuturegames.itch.io/musicbump

With Canvas on the ground:

enter image description here

Without Canvas on the ground

enter image description here

Android and Windows look:

enter image description here

enter image description here

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