Where is "Enable gather of GPU Disassembly" in visual studio 2017?

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I need to debug a pixel shader, but I get the following message instead of disassembly:

Enable GPU disassembly via View->Options->Graphics Diagnostics->Enable gather of GPU Disassembly.
The vsglog must be re-opened for this change to take effect.

I cannot see that option in settings though:

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Is it still available? Could the error be wrong and something is causing the missing information?

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