I am tryng to create particles with Javascript and HTML5 Canvas, and I would like canvas to be itneractive, which means that when the user clicks on a specfic area of a page then it spawns a particle at random velocity, size and colour. This particle will then bouce all over the screen and keep on bouncing until the user refreshes the page.
Best regards, Tar2ed
// Initializing the canvas
var canvas = document.getElementById("canvas");
var c = canvas.getContext('2d');
// Setting the positition in the middle of the canvas
var posX = "512",
posY = "384";
// Creation of an array of particles
var particles = [];
for (var i = 0; i < 5; i++) {
particles.push(new Particle());
}
// Creation of a fucntion which will help us create multiple particles
function Particle() {
// Randomizing the position on the canvas
this.posX = Math.random() * canvas.width;
this.posY = Math.random() * canvas.height;
}
// Creating a draw function
function draw() {
// Painting the canvas in black
c.fillStyle = "black";
c.fillRect(0, 0, canvas.width, canvas.height);
for (var d = 0; d < particles.length; d++) {
var p = particles[d];
// Creating the particle
c.beginPath();
c.fillStyle = "white";
c.arc(p.posX, p.posY, 5, 0, Math.PI * 2, false);
c.fill();
// Incrementing the X and Y postition
p.posX++;
p.posY++;
};
}
// Drawing the particle
window.requestAnimationFrame(draw);
<canvas id="canvas" width="1024" height="768">Your browser does not support HTML5 Canvas.</canvas>