In Godot, when you import images and other assets into the editor, there's an additional <filename>.import file created.
What are those .import file used for? Should you commit them to your git repo?
In Godot, when you import images and other assets into the editor, there's an additional <filename>.import file created.
What are those .import file used for? Should you commit them to your git repo?
I don't know Godot, but the doc say :
Importing will add an extra .import file, containing the import configuration. Make sure to commit these to your version control system!
See the doc here : https://docs.godotengine.org/en/3.0/getting_started/workflow/assets/import_process.html#files-generated
How find the doc? : Search "godot import files" on Google
Relax, just ignore. All the projects that I worked on godot never generated conflict without importing them. Also because each ".import" is unique from PC to PC.