Godot: what are .import files, and should you commit them to git?

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In Godot, when you import images and other assets into the editor, there's an additional <filename>.import file created.

What are those .import file used for? Should you commit them to your git repo?

2 Answers

Relax, just ignore. All the projects that I worked on godot never generated conflict without importing them. Also because each ".import" is unique from PC to PC.

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