There is a Vulkan Graphics API as part of the Android NDK which Visual Studio includes if you follow the instructions here. You can find the install location of this NDK by going to Tools > Options > Cross Platform > C++ > Android. So I went to that location with windows file explorer and did a search for "vulkan" and sure enough there are Vulkan header files and folders and such. I just don't know what the proper files I need to reference are and how to reference them within Visual Studio.
Is it possible to develop a Vulkan Android app using Microsoft Visual Studio 2017? If so, how would I reference the Vulkan API from my native Android project?