I have built a 3D model in repast simphony and it is working (fairly) well. However, due to the nature of the model, agents tend to form dense clumps. I was wondering if there is a way to generate a 2D slice or cross section through the middle of the clump to see what agents are doing inside the clumps, by either generating a continuously updating 2D display or an end-state view.
I have explored the display options in the gui and experimented with different layering of the agents, but due to the density, none of these have worked. Would there be a way to alter this aspect of the gui slightly to give a 2D view (for example) of the yz plane at x=25 in a 50x50x50 grid.
Thank you in advance for your help!