Xcode 10 doesn't compile dependencies

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Short summary:
My app doesn't compile properly in Xcode10 if the project isn't cleaned before compilation, but works fine in Xcode9.

Longer description:
I have a static framework linked into my iOS app. Both projects are open in the same workspace and the framework is added to the app's "Embedded Binaries" in the project settings. However, changing code in the framework in Xcode10 does not trigger a compilation (not even with CMD+B), so the change doesn't appear when running the app. This was not an issue with Xcode9. The only workaround I've found so far is to clean the project every time before compiling, which causes abnormal compilation times and a lot of frustration.

Has anyone seen this issue and have a suggestion how to resolve it?

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