I'm currently stuck on achieving an equirectangular rotation on a 360° image with OpenCV because of my mathematical understanding (nearly zero) of projections and rotations matrixes.
The result of a such rotation would be exactly what you can see here: https://www.youtube.com/watch?v=l1N0lEKIeLA
I found some code here: https://github.com/FoxelSA/libgnomonic/wiki/Equirectangular-rotation_v0.1 but I didn't succeed to apply it to opencv
If someone has any idea how to apply it for an OpenCV Mat and Pitch, Yaw, Roll angles it would be highly appreciated!
Thanks!