I'm trying to figure out a clean way for using web workers in order to perform api calls, so far I have this going in client side:
worker-client.js
export const workerFetch = (method = "get", url = "/", data = {}) =>
new Promise((resolve, reject) => {
const listener = `worker_fetch_${url}_${new Date()}`;
window.lootWorker.postMessage({
cmd: "worker_fetch",
payload: { method, url, data, listener }
});
window.addEventListener(
"message",
({ data }) => {
if (data.cmd === listener) {
if (data.success) resolve(data.data);
else reject(data.data);
}
},
false
);
});
so this function can be called from the client and given some parameters. inside web worker itself
worker-thread.js
const workerFetch = ({ method = "get", url = "", data = {}, listener = "" }) => {
fetch({ method, url, data })
.then(({ data }) => {
self.postMessage({ cmd: `worker_fetch_${listener}`, success: true, data });
})
.catch(error => {
self.postMessage({ cmd: `worker_fetch_${listener}`, success: false, data: error });
});
};
self.addEventListener(
"message",
({ data }) => {
switch (data.cmd) {
case "worker_fetch":
workerFetch(data.payload);
break;
default:
return null;
}
},
false
);
In theory this works, but I am concerned about bubbling up those event listeneres in client side, hence this question to see if there is a common way of achieving this functionality that focuses on performance? As after all we are doing this to offload some things from the main thread.