My code now:
Animator ContainerAnimator = this.GetComponent<Animator>();
ContainerAnimator.runtimeAnimatorController = Resources.Load("Assets/Cube") as RuntimeAnimatorController;
ContainerAnimator.Play("ContainerMoveUp");
I've got some dynamically created objects which have animators. these animators still don't have a controller in there which I'm trying to add, and it doesn't appear to work. any tips or tricks to do this? google is running out of answers