After 2017 keynote today and iPhone X launch i am equally worried as excited about new iphone. This question is more about user interface, design guidelines or approach on interface designs than technical issues.
My question is how to support the 1125px × 2436px (375pt × 812pt @3x) resolution ?
As shown in this image by apple on its Human Interface Guidelines for iPhoneX, It is told here that it will support 3x image extension. But there are 185 points extra at the top as well as considering 414 * 736 points for iphone 7 plus resolution it is 414 - 375 = 39 points less in width.
You can check out resolution comparison here:- https://www.paintcodeapp.com/news/ultimate-guide-to-iphone-resolutions.
How can we possibly design our app for this new design resolution?
Some problem scenarios:
How to support:
- horizontal imageviews scaling the whole width of the device and a fixed height.
- ImageViews scaling whole width and height (like full page product images in ecommerce apps).
- There is extra 185 points height which will show a lot of blank space if i show a limited content on the page. for example, How do i design a view that is 400 pixel in height and scaling whole width. Should i keep it top aligned centre aligned vertically ?
I think 185 points is a lot of real estate for height. We need to reconsider a lot of designs and screens. How can we design and address these scenarios? i hope my question is clear enough now.
My Personal opinion:- No matter how tough or messy it is, End user experience is going to be better and bigger when we get used to this resolution.
Please share awesome techniques and design process. Cheers !!!

