Field of view + Aspect Ratio + View Matrix from Projection Matrix (HMD OST Calibration)

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I'm currently working on an Augmented reality application. The targetted device being an Optical See-though HMD I need to calibrate its display to achieve a correct registration of virtual objects. I used that implementation of SPAAM for android to do it and the result are precise enough for my purpose.

My problem is, calibration application give in output a 4x4 projection matrix I could have directly use with OpenGL for exemple. But, the Augmented Reality framework I use only accept optical calibration parameters under the format Field of View some parameter + Aspect Ratio some parameter + 4x4 View matrix.

Here is what I have :

Correct calibration result under wrong format :

 6.191399, 0.114267, -0.142429, -0.142144
-0.100027, 11.791289, 0.05604,   0.055928
 0.217304,-0.486923, -0.990243, -0.988265
 0.728104, 0.005347, -0.197072,  0.003122

You can take a look at the code that generate this result here.

What I understand is the Single Point Active Alignment Method produce a 3x4 matrix, then the program multiply this matrice by an orthogonal projection matrix to get the result above. Here are the param used to produce the orthogonal matrix :

near : 0.1, far : 100.0, right : 960, left : 0, top :  540, bottom:  0

Bad calibration result under right format :

Param 1 : 12.465418
Param 2 : 1.535465

 0.995903,   -0.046072,   0.077501,  0.000000   
 0.050040,    0.994671,  -0.047959,  0.000000
-0.075318,    0.051640,   0.992901,  0.000000
 114.639359, -14.115030, -24.993097, 1.000000

I don't have any information on how these result are obtained.

I read these parameters from binary files, and I don't know if matrices are stored in row or column major form. So the two matrices may have to be transposed.

My question is : Is it possible, and if yes, how to get these three parameters from the projection first matrix I have ?

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