I am trying to call a member function, possibly given the object pointer, without knowing what class the member function is from. Is this possible?
Basically I want something like the following to work.
class Foo{
public:
Foo(void* object): obj(object) {}
void callFunc(void (*func)()){
obj->*func();
}
private:
void* obj;
};
class Bar{
public:
Bar(): foo(this) {}
void callSomeFunc(){
callFunc(someFunc);
}
void someFunc(){
cout << "hi\n";
}
private:
Foo foo;
};
int main(){
Bar bar;
bar.callSomeFunc();
return 0;
}