Every rectangle has x and y coordinates, width and height.
The total width of the screen is maxWidth and total height is maxHeight.
I have an array containing all the already drawn rectangles.
I am working on an web App where users will be drawing rectangles on the screen using their mouse. For that I am using Javascript to draw on the canvas element.
The challenge is that the rectangles must not intersect at any given point.
I am trying to avoid this kind of case:
or this:
This is how the output I am aiming for should look like:
What I basically need is an Algorithm (preferably in JavaScript) that can help locating enough space to draw a rectangle knowing its axis, height and width.


