I have a Tic-tac-toe game that I would like to implement using 2 dimensional array. Right now I'm using a simple array and it works fine. But I think it would be easier to implement using 2 dimensional array, so I could take advantage of for loops when checking for winners and other things.
My problem is I can find a way to map from a div clicked to an index in the two dim array. For example if the user clicks on the 3rd div of second row on the UI, how do I map that into the 2Darray[1][2] (the second subarray index 2)? Thanks.
Hope I explained this well. For those interested in looking at the code here's my codepen of tic-tac-toe: https://codepen.io/zentech/pen/xLRzGr
var xPlayer = "X";
var oPlayer = "O";
var turn = "X";
var board = new Array(9);
var message = document.getElementById("message");
$(document).ready(function() {
$(".square").click(function() {
var sqrId = $(this).attr("id");
playerMove(sqrId);
if (checkWinners()) {
message.innerHTML = "Message: " + turn + " Wins!";
return;
}
if (checkBoard()) {
message.innerTHML = "Message: " + turn + " move";
} else {
message.innerHTML = "Message: It's a draw!";
}
turn = (turn == 'X') ? 'O' : 'X';
});
$(".resetGame").click(function() {
$(".square").text("");
$("#message").text("Message: ");
turn = "X";
board = new Array(9);
});
});
//getting user move and output to board
function playerMove(sqrId) {
console.log("player move: " + $('#' + sqrId).attr("id") + " " + turn);
if ($('#' + sqrId).text() == "") {
$('#' + sqrId).text(turn);
board[sqrId] = turn;
} else {
console.log("error!");
message.innerHTML = "Message: Wrong move!..."
return;
}
}
//checking for winning combinations
function checkWinners() {
console.log(board[1]);
//checking rows
if (board[0] != undefined && board[0] == board[1] && board[1] == board[2]) {
return true;
} else if (board[3] != undefined && board[3] == board[4] && board[4] == board[5]) {
return true;
} else if (board[6] != undefined && board[6] == board[7] && board[7] == board[8]) {
return true;
}
//checking columns
else if (board[0] != undefined && board[0] == board[3] && board[6] == board[8]) {
return true;
} else if (board[1] != undefined && board[1] == board[4] && board[4] == board[7]) {
return true;
} else if (board[2] != undefined && board[2] == board[5] && board[5] == board[8]) {
return true;
}
//checking across
else if (board[0] != undefined && board[0] == board[4] && board[4] == board[8]) {
return true;
} else if (board[2] != undefined && board[2] == board[4] && board[4] == board[6]) {
return true;
} else {
return false;
}
}
/* checking if there's more room to play, if not
then it's a draw'*/
function checkBoard() {
for (var i = 0; i < board.length; i++) {
// console.log(board[i]);
if (board[i] == undefined) {
return true;
}
}
return false;
}
body {
background-color: #999;
font-family: serif, verdana;
}
h1 {
font-size: 50px;
}
h2 {
margin-bottom: 30px;
}
.container {
margin: 0 auto;
text-align: center;
}
.row>div {
margin: 2px;
border: solid 1px black;
display: inline-block;
font-size: 35px;
width: 50px;
height: 50px;
text-align: center;
padding: 0px;
vertical-align: top;
line-height: 50px;
}
#message {
/* display: inline-block; */
text-align: center;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="container">
<div class="header">
<h1>TicTacToe</h1>
<h2>You're playing against the computer!</h2>
</div>
<div class="ticTacToe">
<div class="row">
<div id="0" class="square"></div>
<div id="1" class="square"></div>
<div id="2" class="square"></div>
</div>
<div class="row">
<div id="3" class="square"></div>
<div id="4" class="square"></div>
<div id="5" class="square"></div>
</div>
<div class="row">
<div id="6" class="square"></div>
<div id="7" class="square"></div>
<div id="8" class="square"></div>
</div>
</div>
<div class="controls">
<h2 id="message">Message:</h2>
<a href="#" class="resetGame">
<h3>Reset Game</h3
</a>
</div>
</div>