I am new to ghdl simulator,and using ghdl on windows. I have setup ghdl (ghdl-0.33-win32) on my computer and tried out simple adder code and it worked. I currently need to simulate some math equations where I have used David Bishop's fixed and floating point packages. When I include the library to my and compile it it gives error:
"fixed_pkg" not found in library "ieee"
or if I copied fixed_pkg_c files into my project file compile with work:
"fixed_pkg" not found in library "work"
Can someone show me the way (or the command set that I should follow) to include these fixed and float packages?