Hi so over the last couple days I've been trying to get the VScode debugger to detect the source maps for my type script code base.
When I set a break point in the type script it turns grey and the tooltip says "Breakpoint ignored because generated code not found"
I've inculded my launch.json file
{
// Use IntelliSense to learn about possible Node.js debug attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Launch Program",
"program": "${workspaceRoot}/src/server.ts",
"sourceMaps": true,
"outFiles": [
"${workspaceRoot}/dist/**/*.js"
]
},
{
"type": "node",
"request": "launch",
"name": "Gulp develop",
"program": "${workspaceRoot}/node_modules/gulp/bin/gulp.js",
"sourceMaps": true,
"outFiles": [
"${workspaceRoot}/dist/**/*.js"
],
"args": [
"develop"
]
},
{
"type": "node",
"request": "attach",
"name": "Attach",
"port": 9229,
"protocol": "inspector",
"sourceMaps": true,
"outFiles": [
"${workspaceRoot}/dist/**/*"
]
}
]
}
And my gulp file
var gulp = require('gulp');
var plumber = require('gulp-plumber');
var typescript = require('gulp-typescript');
var notify = require('gulp-notify');
var changed = require('gulp-changed');
var sourcemaps = require('gulp-sourcemaps');
var del = require('del');
var vinylPaths = require('vinyl-paths');
var nodemon = require('gulp-nodemon');
var debug = require('gulp-debug');
var runSequence = require('run-sequence');
var compiler = compiler || null;
var paths = {
ts: 'src/**/*.ts',
dist: 'dist/'
}
gulp.task('develop', function (callback) {
runSequence('clean', 'build', function () {
nodemon({
exec: 'node --inspect',
script: 'dist/server.js',
watch: 'src',
ext: 'ts',
tasks: ['build']
});
callback();
});
});
gulp.task('build', function () {
if (!compiler) {
compiler = typescript.createProject('tsconfig.json', { "typescript": require('typescript') });
}
return gulp.src(paths.ts)
.pipe(changed(paths.dist, { extension: '.js' }))
.pipe(debug())
.pipe(sourcemaps.init({ loadMaps: true }))
.pipe(compiler())
.pipe(sourcemaps.write('.', { includeContent: false, sourceRoot: '/src' }))
.pipe(gulp.dest(paths.dist));
});
gulp.task('clean', function() {
return gulp.src([paths.dist])
.pipe(vinylPaths(del));
});
And Here's some example directory structure
dist/server.d.ts
dist/server.js
dist/server.js.map
src/server.ts
gulpfile.js
Any help would be greatly appreciated.