Using the standard development tools and compilers for the platform[1], does std::async spawn a new OS thread for each background job or does it use a thread pool or some system based on work stealing task queues?
- Xcode, Clang/LLVM
Using the standard development tools and compilers for the platform[1], does std::async spawn a new OS thread for each background job or does it use a thread pool or some system based on work stealing task queues?