A common way to use a heap-allocated array is:
SomeType * arr = new SomeType[15454];
//... somewhere else
delete [] arr;
In order to do delete [] arr the C runtime has to know the length of the memory buffer associated with the pointer. Am I right?
So in principle it should be possible to access the information somehow? Could it be accessed using some library? I'm just wondering. I understand that it is not a core part of the language so it would be platform dependent.