Below is some C++ code that detects the size of the L1, L2 and L3 CPU caches on Windows using GetLogicalProcessorInformation:
typedef BOOL (WINAPI *LPFN_GLPI)(PSYSTEM_LOGICAL_PROCESSOR_INFORMATION, PDWORD);
LPFN_GLPI glpi = (LPFN_GLPI) GetProcAddress(
GetModuleHandle(TEXT("kernel32")), "GetLogicalProcessorInformation");
if (glpi)
{
DWORD bytes = 0;
glpi(0, &bytes);
size_t size = bytes / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
vector<SYSTEM_LOGICAL_PROCESSOR_INFORMATION> info(size);
glpi(info.data(), &bytes);
for (size_t i = 0; i < size; i++)
{
if (info[i].Relationship == RelationCache)
{
if (info[i].Cache.Level == 1)
l1_cache_Size = info[i].Cache.Size;
if (info[i].Cache.Level == 2)
l2_cache_Size = info[i].Cache.Size;
if (info[i].Cache.Level == 3)
l3_cache_Size = info[i].Cache.Size;
}
}
}
As a next step I would like to get the number of logical CPU cores sharing a cache. On a x64 CPU with hyper-threading two logical CPU cores usually share an L2 cache and all logical CPU cores share the L3 cache.
After reading through MSDN I thought that GetLogicalProcessorInformationEx and CACHE_RELATIONSHIP and GROUP_AFFINITY where the data structures I was looking for but after trying it out these data structures seem useless for my purpose.
Question:
Is there a way to get the number of logical CPU cores sharing a cache on Windows using C/C++? (Ideally without using cpuid directly)
Solution:
The number of logical CPU cores sharing a cache can be obtained using GetLogicalProcessorInformationEx and the CACHE_RELATIONSHIP and GROUP_AFFINITY data structures. The GROUP_AFFINITY.Mask value contains one bit set for each CPU core that shares the current cache (RelationCache). As an example for most Intel CPUs with hyper-threading GROUP_AFFINITY.Mask will contain 2 bits set for the L2 cache and 8 bits set for the L3 cache for a CPU with 4 physical CPU cores and 8 logical CPU cores.
Here is the C++ code:
#include <windows.h>
#include <vector>
#include <iostream>
using namespace std;
typedef BOOL (WINAPI *LPFN_GLPI)(LOGICAL_PROCESSOR_RELATIONSHIP,
PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD);
int main()
{
LPFN_GLPI glpi = (LPFN_GLPI) GetProcAddress(
GetModuleHandle(TEXT("kernel32")), "GetLogicalProcessorInformationEx");
if (!glpi)
return 1;
DWORD bytes = 0;
glpi(RelationAll, 0, &bytes);
vector<char> buffer(bytes);
SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX* info;
if (!glpi(RelationAll, (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*) &buffer[0], &bytes))
return 1;
for (size_t i = 0; i < bytes; i += info->Size)
{
info = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*) &buffer[i];
if (info->Relationship == RelationCache &&
(info->Cache.Type == CacheData ||
info->Cache.Type == CacheUnified))
{
cout << "info->Cache.Level: " << (int) info->Cache.Level << endl;
cout << "info->Cache.CacheSize: " << (int) info->Cache.CacheSize << endl;
cout << "info->Cache.GroupMask.Group: " << info->Cache.GroupMask.Group << endl;
cout << "info->Cache.GroupMask.Mask: " << info->Cache.GroupMask.Mask << endl << endl;
}
}
return 0;
}
Caveats:
I have found that when running Windows inside a virtual machine the code above was unable to correctly detect the number of CPU cores sharing the caches, e.g. on a VM with 2 virtual CPU cores the code above reports that each logical CPU core has a private L1, L2 and L3 cache.