I have project in Swift and when I measure with DYLD_PRINT_STATISTICS I can see 1.0 second pre-init time, where 70% is dynamic libraries linking.
Are there any clean and safe ways of dealing with this problem?
I have project in Swift and when I measure with DYLD_PRINT_STATISTICS I can see 1.0 second pre-init time, where 70% is dynamic libraries linking.
Are there any clean and safe ways of dealing with this problem?