Update: Just a reminder, there's a 500 point bonus on this if someone can just show me how to implement this functionality without using Gestures>
I am using a ViewCell and a gesture recognizer to open up a picker with the following code. The ViewCell has a label on the left and a label area on the right that is populated initially when the app starts and later with the picker when the ViewCell is clicked.
XAML
<ViewCell x:Name="ati" Tapped="OpenPickerCommand">
<Grid VerticalOptions="CenterAndExpand" Padding="20, 0">
<Grid.GestureRecognizers>
<TapGestureRecognizer
Command="{Binding OpenPickerCommand}"
CommandParameter="{x:Reference atiPicker}" NumberOfTapsRequired="1" />
</Grid.GestureRecognizers>
<local:LabelBodyRendererClass Text="Answer Time Interval" HorizontalOptions="StartAndExpand" />
<Picker x:Name="atiPicker" IsVisible="false" HorizontalOptions="End" SelectedIndexChanged="atiPickerSelectedIndexChanged" ItemsSource="{Binding Times}"></Picker>
<local:LabelBodyRendererClass x:Name="atiLabel" HorizontalOptions="End"/>
</Grid>
</ViewCell>
<ViewCell x:Name="pti" Tapped="OpenPickerCommand">
<Grid VerticalOptions="CenterAndExpand" Padding="20, 0">
<Grid.GestureRecognizers>
<TapGestureRecognizer
Command="{Binding OpenPickerCommand}"
CommandParameter="{x:Reference ptiPicker}" NumberOfTapsRequired="1" />
</Grid.GestureRecognizers>
<local:LabelBodyRendererClass Text="Phrase Time Interval" HorizontalOptions="StartAndExpand" />
<Picker x:Name="ptiPicker" IsVisible="false" HorizontalOptions="End" SelectedIndexChanged="ptiPickerSelectedIndexChanged" ItemsSource="{Binding Times}"></Picker>
<local:LabelBodyRendererClass x:Name="ptiLabel" HorizontalOptions="End"/>
</Grid>
</ViewCell>
C# This works for different pickers (ati, bti, pti etc) with CommandParameter
public SettingsPage()
{
InitializeComponent();
BindingContext = new CommandViewModel();
}
void atiPickerSelectedIndexChanged(object sender, EventArgs e)
{
var picker = (Picker)sender;
int selectedIndex = picker.SelectedIndex;
if (selectedIndex != -1)
{
App.DB.UpdateIntSetting(Settings.Ati, selectedIndex);
atiLabel.Text = AS.ati.Text();
}
}
void ptiPickerSelectedIndexChanged(object sender, EventArgs e)
{
var picker = (Picker)sender;
int selectedIndex = picker.SelectedIndex;
if (selectedIndex != -1)
{
App.DB.UpdateIntSetting(Settings.Pti, selectedIndex);
ptiLabel.Text = AS.pti.Text();
}
}
public class CommandViewModel: ObservableProperty
{
public ICommand openPickerCommand;
public CommandViewModel()
{
openPickerCommand = new Command<Picker>(PickerFocus);
//openPickerCommand = new Command(tapped);
}
public ICommand OpenPickerCommand
{
get { return openPickerCommand; }
}
void PickerFocus(Picker param)
{
param.Focus();
}
}
I would like to remove the use of TapGestureRecognizers but I still want to retain the functionality and layout.
It's been suggested to me that it would be better if I used the Tapped event of the ViewCell like this:
Tapped="OnTapped"
Can someone explain in some detail how I could wire this up in C#. Would I be best to code something into the CommandViewModel as well as in the C# backing code. Also can the view model have one method that takes an argument so it could be used to open up different pickers?
An example of how I could do this would be very much appreciated. Note that I don't particularly need to use the CommandViewModel if there is a way that I could do this by coding just in the .cs backing code.