C++11 on exotic hardware

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There was a question like this before, in 2011: Exotic architectures the standards committees care about

Now, I'd like to ask a very similar question, but this time, I'm asking it from the programmer's view of perspective, and in the perspective of C++11.

Which hardwares exist currently, which has a C++11 compiler for it, and can be considered exotic?

What do I consider exotic?

  • where a char is not 8 bit
  • where IEEE 754 float number format not available
  • where the integer numbers aren't encoded in two complement
  • where there is no 8, 16 or 32 bit types supported by the compiler
  • where the memory model is not linear (so, you cannot compare/subtract any pointers)

So anything, which is not the standard, which we see on x86/ARM world, where we have:

  • have 8/16/32-bit two complement integers
  • IEEE754 floats, some fully compliant, some don't, but use the IEEE754 format
  • linear memory model

Note: I'd like to have answers, where a C++11 conformant compiler exists for the hardware, not where a C++ compiler exists, but isn't fully conformant.

I'm asking this, because a lot of times, I get answers like "you cannot depend on that, it is implementation defined", and I'd like to know, that actually, in the real world, how much I can depend on the standard. Just an example: whenever I write std::uint16_t, I may worry (as this feature is optional), that on a platform, this type is non-existent. But, is there an actual platform, where this type doesn't exist?

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