Cascade effect with 3D GameObjects (Tango, Unity, Android)

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I'm getting started with Unity to build Tango apps for Android. I have previous Unity and Android experience but I'm new to Tango. I followed these guides: https://developers.google.com/tango/apis/unity (+ /unity-setup)

It didn't work with the latest version of Unity so I eventually settled on 5.6.0. I started with the simple motion tracking and simple AR tutorials but I'm having a strange cascade effect with the 3D GameObjects on both the emulator and the phone.

Cascade effect :

screen

I looked around but I don't see anyone with a similar problem. What is this and how do I fix it?

Phone: Lenovo PB2-690Y with Android 6.0.1

1 Answers
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