I would like to know how I would go about passing any function to a function, as in a generic function pointer that can take any function whatsoever, The goal of this is to make a destructor system, so basically storing the function and calling it with it's arguments also stored later down the line,
Something like:
Defer(SDL_DestroyWindow, Window);
I already handled the arguments, but I don't know how to manage the function pointer part of this, Thank you!
Edit: I added more info ...
typedef struct {
void** args;
} IM_Defer_Resource;
/* Defer & Whatnot */
IM_Stack* IM_Defer_Stack;
void IM_Defer_Init() {
IM_Defer_Stack = IM_Stack_Init();
}
void IM_Defer(/* What to put here? */) {
}
void IM_Defer_All() {
while(IM_Defer_Stack->size) {
IM_Defer_Resource* resource = IM_Stack_Pop(IM_Defer_Stack);
if(!resource) continue;
/* What to do */
}
}
I don't have the actual functions of defer, but I did copy every argument into the stack and can pop them successfully, I don't know how to implement the variadic function calling though
Edit2: After receiving some input: I think this would be more feasible: Defer(SDL_DestroyWindow, "SDL_Window*", window); I am brainstorming how this would be possible, but I would appreciate some input
Edit3:
/* Defer & Whatnot */
typedef struct {
char** types;
void** args;
int count;
} IM_Defer_Resource;
IM_Stack* IM_Defer_Stack;
void IM_Defer_Init() {
IM_Defer_Stack = IM_Stack_Init(IM_Get_Stack_Type(IM_Defer_Resource));
}
void IM_Defer_Internal(void* var, int n, ...) {
char* type;
void* arg;
va_list args;
va_start(args, n);
IM_Defer_Resource resource;
int count = n / 2;
resource->types = calloc(count, sizeof(char*));
resource->args = calloc(count, sizeof(void*));
resource->count = count;
for(count > 0; n -= 1) {
type = va_arg(args, char*);
resource->types[count-1] = type;
arg = va_arg(args, void*);
resource->args[count-1] = arg;
}
IM_Stack_Push(IM_Defer_Stack, &resource);
}
void IM_Defer_All() {
while(IM_Defer_Stack->size) {
IM_Defer_Resource* resource = IM_Stack_Pop(IM_Defer_Stack);
if(!resource) continue;
/* I have a char* and a void* to the resource, Now what? */
free(resource->types);
free(resource->args);
}
}
This is what I came up with, but I am wondering how I can conver that char* into a type...