C: Passing any function to a function

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I would like to know how I would go about passing any function to a function, as in a generic function pointer that can take any function whatsoever, The goal of this is to make a destructor system, so basically storing the function and calling it with it's arguments also stored later down the line,

Something like:

Defer(SDL_DestroyWindow, Window); 

I already handled the arguments, but I don't know how to manage the function pointer part of this, Thank you!

Edit: I added more info ...

typedef struct {
  void** args;
} IM_Defer_Resource;
/* Defer & Whatnot */

IM_Stack* IM_Defer_Stack;

void IM_Defer_Init() {
  IM_Defer_Stack = IM_Stack_Init();
}


void IM_Defer(/* What to put here? */) {

}

void IM_Defer_All() {
  while(IM_Defer_Stack->size) {
    IM_Defer_Resource* resource = IM_Stack_Pop(IM_Defer_Stack);
    if(!resource) continue;
    /* What to do */
  }
}

I don't have the actual functions of defer, but I did copy every argument into the stack and can pop them successfully, I don't know how to implement the variadic function calling though

Edit2: After receiving some input: I think this would be more feasible: Defer(SDL_DestroyWindow, "SDL_Window*", window); I am brainstorming how this would be possible, but I would appreciate some input

Edit3:

/* Defer & Whatnot */
typedef struct {
  char** types;
  void** args;
  int count;
} IM_Defer_Resource;


IM_Stack* IM_Defer_Stack;

void IM_Defer_Init() {
  IM_Defer_Stack = IM_Stack_Init(IM_Get_Stack_Type(IM_Defer_Resource));
}

void IM_Defer_Internal(void* var, int n, ...) {
  char* type;
  void* arg;

  va_list args;
  va_start(args, n);

  IM_Defer_Resource resource;
  int count = n / 2;
  resource->types = calloc(count, sizeof(char*));
  resource->args = calloc(count, sizeof(void*));
  resource->count = count;

  for(count > 0; n -= 1) {
    type = va_arg(args, char*);
    resource->types[count-1] = type;
    arg = va_arg(args, void*);
    resource->args[count-1] = arg;
  }

  IM_Stack_Push(IM_Defer_Stack, &resource);
}

void IM_Defer_All() {
  while(IM_Defer_Stack->size) {
    IM_Defer_Resource* resource = IM_Stack_Pop(IM_Defer_Stack);
    if(!resource) continue;
    /* I have a char* and a void* to the resource, Now what? */
    free(resource->types);
    free(resource->args);
  }
}

This is what I came up with, but I am wondering how I can conver that char* into a type...

2 Answers
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