In the SceneKit editor, if I copy a node, either using copy-paste or via option-drag, the resulting node is somehow "linked" to the original. Attempting to modify this new node in any way other than position changes the attributes of the original as well. This is infuriating, how do I "unlink" a duplicated node from the original?
UPDATE: Per request, here is a video of the behavior I am describing: https://www.dropbox.com/s/vtcom4iejjdtjv0/SceneKit%20Weirdness.mov?dl=0