go concurrency all goroutines are asleep - deadlock

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Sorry about the noob question but I'm having a hard time wrapping my head around the concurrency part of go. Basically this program below is a simplified version of a larger one I'm writing, thus I want to keep the structure similar to below.

Basically instead of waiting 4 seconds I want to run addCount(..) concurrent using the unbuffered channel and when all elements in the int_slice has been processed I want to do another operation on them. However this program ends with a "panic: close of closed channel" and if I remove the closing of the channel I'm getting the output I'm expecting but it panics with: "fatal error: all goroutines are asleep - deadlock"

How can I implement the concurrency part correctly in this scenario?

Thanks in advance!

package main

import (
    "fmt"
    "time"
)

func addCount(num int, counter chan<- int) {
    time.Sleep(time.Second * 2)
    counter <- num * 2
}

func main() {
    counter := make(chan int)
    int_slice := []int{2, 4}

    for _, item := range int_slice {
        go addCount(item, counter)
        close(counter)
    }

    for item := range counter {
        fmt.Println(item)
    }
}
3 Answers
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