I can`t understand some problems when learning new/delete overload. Questions:
- Why new is called before constructor,destructor before delete?
- Why constructor is called twice when using ::new ?
I've appended the code here:
#include<iostream>
using namespace std;
class MyClass
{
public:
MyClass() {
cout << "My Class is Constructed !" << endl;
}
~MyClass() { cout << "My Class is Deleted ! " << endl; }
static void *operator new(size_t Size)
{
cout << "new call" << endl;
MyClass *p = ::new MyClass;
return p;
}
static void operator delete(void *p)
{
cout << "delete call" << endl;
::delete p;
}
};
int main()
{
MyClass *p = new MyClass;
delete p;
cin.get();
return 0;
}
output:
new call
My Class is Constructed !
My Class is Constructed !
My Class is Deleted !
delete call