Can someone explain why in the code below, class1List does not require class1 to have a parameterless constructor, but class2list does require class 2 to have a parameterless constructor.
unit Unit11;
interface
uses
System.Generics.Collections;
type
class1 = class
public
constructor Create( const i : integer ); virtual;
end;
class1List<T : class1 > = class( TObjectList< T > )
public
function AddChild( const i : integer ) : T;
end;
class2 = class
public
constructor Create( const i : integer );
end;
class2List<T : class2 > = class( TObjectList< T > )
public
function AddChild( const i : integer ) : T;
end;
implementation
{ class1List<T> }
function class1List<T>.AddChild(const i: integer): T;
begin
Result := T.Create( i );
inherited Add( Result );
end;
{ class2List<T> }
function class2List<T>.AddChild(const i: integer): T;
begin
Result := T.Create( i );
inherited Add( Result );
end;
{ class1 }
constructor class1.Create(const i: integer);
begin
end;
{ class2 }
constructor class2.Create(const i: integer);
begin
end;
end.