Is there any option in React-DnD, which enables drop targets based on drag object which intersects over 50% of area in drop target?

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I have been working on react-dnd (which is drag and drop component). So, far drop target get identified based on mouse pointer, I am wondering is there any option to change it like, which the drop target needs to get identified based on the drag object intersects over 50% of drop target.

which is similar to jQuery UI drag and drop feature which contains 'tolerance: intersect' in droppable elements.

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