Why is Okio more efficient than BufferedInputStream and BufferedOutputStream?

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I tried to find out why OkHttp uses Okio but not BufferedInputStream and BufferedOutputStream to buffer data. I used following code to verify:

private String targetPath = Environment.getExternalStorageDirectory()
        + File.separator + "performance.dat";

private InputStream getInputStream() {
    try {
        File targetFile = new File(targetPath);

        if (targetFile.exists()) {
            targetFile.delete();
        }

        targetFile.createNewFile();
        return new FileInputStream("/sdcard/file.zip");
    } catch (IOException e) {
        e.printStackTrace();
    }

    return null;
}

public void bufferedIO(View view) {
    new Thread() {

        @Override
        public void run() {
            InputStream inputStream = getInputStream();

            if (inputStream == null) {
                return;
            }

            long start = System.currentTimeMillis();

            inputStream = new BufferedInputStream(inputStream, 8192);
            File targetFile = new File(targetPath);
            BufferedOutputStream fileOutputStream = null;

            try {
                fileOutputStream = new BufferedOutputStream(new FileOutputStream(targetFile, true), 8192);
                byte[] buffer = new byte[4096];

                int count;
                while ((count = inputStream.read(buffer)) > 0) {
                    fileOutputStream.write(buffer, 0, count);
                }

                fileOutputStream.flush();
                Log.i("performance", "BufferedInputStream and BufferedOutputStream: " + (System.currentTimeMillis() - start) + "ms");
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                try {
                    inputStream.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }

                if (fileOutputStream != null) {
                    try {
                        fileOutputStream.close();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }
        }
    }.start();
}

public void okio(View view) {
    new Thread() {

        @Override
        public void run() {
            InputStream inputStream = getInputStream();

            if (inputStream == null) {
                return;
            }

            long start = System.currentTimeMillis();

            File targetFile = new File(targetPath);
            Source bufferSource = Okio.buffer(Okio.source(inputStream));
            BufferedSink bufferSink = null;

            try {
                bufferSink = Okio.buffer(Okio.sink(targetFile));

                while ((bufferSource.read(bufferSink.buffer(), 4096)) != -1) {
                    bufferSink.emitCompleteSegments();
                }
                bufferSink.flush();

                Log.i("performance", "okio: " + (System.currentTimeMillis() - start) + "ms");
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                try {
                    bufferSource.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }

                if (bufferSink != null) {
                    try {
                        bufferSink.close();
                    } catch (IOException e) {
                        e.printStackTrace();
                    }
                }
            }
        }
    }.start();
}

I called bufferedIO() 5 times, the results are:

357ms
299ms
311ms
324ms
331ms

I called okio() 5 times, the results are:

524ms
661ms
555ms
525ms
573ms

According to the results, BufferedInputStream and BufferedOutputStream are more efficient than Okio. Is there anything wrong with my verification?

2 Answers
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