Why does play 2.6 close a websocket after 85 seconds when it is idle? While play 2.5 does not

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After updating to play 2.6 I noticed that the websocket connection gets closed after 85 seconds when it is idle. In play 2.5 however the websocket connection stays open for +15 minutes when idle.

What changed in play 2.6 and is there a way to keep the websocket connection open in play 2.6 without manually keeping the connection alive on the application level?

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