What is an example of drawing custom nodes with vertices in swift SceneKit?

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This area is hardly documented online and it would be great to see a working Swift 3 example, of say, a custom drawn cube with manual SCNvector3s. There is this in objective-C but not Swift. This might not be a usual form of question but I know it would help many. If there is somewhere I missed, please mention.

The documentation is not very helpful

scngeometrysource, etc.

Thanks

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