I'm trying to port a little benchmark from F# to Rust. The F# code looks like this:
let inline iterNeighbors f (i, j) =
f (i-1, j)
f (i+1, j)
f (i, j-1)
f (i, j+1)
let rec nthLoop n (s1: HashSet<_>) (s2: HashSet<_>) =
match n with
| 0 -> s1
| n ->
let s0 = HashSet(HashIdentity.Structural)
let add p =
if not(s1.Contains p || s2.Contains p) then
ignore(s0.Add p)
Seq.iter (fun p -> iterNeighbors add p) s1
nthLoop (n-1) s0 s1
let nth n p =
nthLoop n (HashSet([p], HashIdentity.Structural)) (HashSet(HashIdentity.Structural))
(nth 2000 (0, 0)).Count
It computes the nth-nearest neighbor shells from an initial vertex in a potentially infinite graph. I used something similar during my PhD to study amorphous materials.
I've spent many hours trying and failing to port this to Rust. I have managed to get one version working but only by manually inlining the closure and converting the recursion into a loop with local mutables (yuk!).
I tried writing the iterNeighbors function like this:
use std::collections::HashSet;
fn iterNeighbors<F>(f: &F, (i, j): (i32, i32)) -> ()
where
F: Fn((i32, i32)) -> (),
{
f((i - 1, j));
f((i + 1, j));
f((i, j - 1));
f((i, j + 1));
}
I think that is a function that accepts a closure (that itself accepts a pair and returns unit) and a pair and returns unit. I seem to have to double bracket things: is that correct?
I tried writing a recursive version like this:
fn nthLoop(n: i32, s1: HashSet<(i32, i32)>, s2: HashSet<(i32, i32)>) -> HashSet<(i32, i32)> {
if n == 0 {
return &s1;
} else {
let mut s0 = HashSet::new();
for &p in s1 {
if !(s1.contains(&p) || s2.contains(&p)) {
s0.insert(p);
}
}
return &nthLoop(n - 1, s0, s1);
}
}
Note that I haven't even bothered with the call to iterNeighbors yet.
I think I'm struggling to get the lifetimes of the arguments correct because they are rotated in the recursive call. How should I annotate the lifetimes if I want s2 to be deallocated just before the returns and I want s1 to survive either when returned or into the recursive call?
The caller would look something like this:
fn nth<'a>(n: i32, p: (i32, i32)) -> &'a HashSet<(i32, i32)> {
let s0 = HashSet::new();
let mut s1 = HashSet::new();
s1.insert(p);
return &nthLoop(n, &s1, s0);
}
I gave up on that and wrote it as a while loop with mutable locals instead:
fn nth<'a>(n: i32, p: (i32, i32)) -> HashSet<(i32, i32)> {
let mut n = n;
let mut s0 = HashSet::new();
let mut s1 = HashSet::new();
let mut s2 = HashSet::new();
s1.insert(p);
while n > 0 {
for &p in &s1 {
let add = &|p| {
if !(s1.contains(&p) || s2.contains(&p)) {
s0.insert(p);
}
};
iterNeighbors(&add, p);
}
std::mem::swap(&mut s0, &mut s1);
std::mem::swap(&mut s0, &mut s2);
s0.clear();
n -= 1;
}
return s1;
}
This works if I inline the closure by hand, but I cannot figure out how to invoke the closure. Ideally, I'd like static dispatch here.
The main function is then:
fn main() {
let s = nth(2000, (0, 0));
println!("{}", s.len());
}
So... what am I doing wrong? :-)
Also, I only used HashSet in the F# because I assume Rust doesn't provide a purely functional Set with efficient set-theoretic operations (union, intersection and difference). Am I correct in assuming that?