class M {
};
class E {
public:
~E();
private:
MyVector mv;
};
E::~E() {
mv.clear()
}
typedef MyHashMap<M*, E*> EMap;
typedef MyHashMap<M*, E*>::iterator EMapItr;
class A : public class Base {
public:
~A();
const EMap& getEMap() { return p_emap};
virtual void func();
protected:
EMap p_Map;
};
A::~A() {
EMapItr eMItr = p_Map.beginRandom();
for(; eMItr; ++eMItr) {
delete eMItr.value();
}
}
class DB {
public fill(EMap* p_Map);
};
class Derived: public A {
private:
DB dp;
};
class GUI {
public:
void guiFunc();
}
void GUI:guiFunc() {
Derived* d = new Derived;
d->func();
}
void Derived::func() {
db.fill(&p_map);
}
Please note MyHashMap is my customised hashmap . the functionality is same as std:hashmap Please note MyVector is customise form of std::vector . the functionality is same as std:vector
I do not want to delete Pointer of M class M*
is the following code correct or do yo see any problem in the same
A::~A() {
EMapItr eMItr = p_Map.beginRandom();
for(; eMItr; ++eMItr) {
delete eMItr.value();
}
}
Also do we need to clear the vector as below or it will be automatically taken care E::~E() { mv.clear() }