I have dynamically created Sound object
var files:Object={};
files["file1"]={};
files["file1"]["snd"]=new Sound();
...... //url etc
files["file1"]["snd"].addEventListener(ProgressEvent.PROGRESS, onLoadProgress);
function onLoadProgress(event:ProgressEvent):void
//// somehow I need to get the raw data (first 48 bytes to be exact) of the mp3 file which is downloading now
}
I tried URLRequest in that fuction
var myByteArray:ByteArray = URLLoader(event.target).data as ByteArray;
but with no success
It's just funny that such a simple thing as the file data is so hard to get