Play NSSound more times, simultaneously

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I need to insert a code, in function, that when called play a sound.

The problem is that the function is called faster than sound duration and so, the sound is played less times than function calls.

function keyDownSound(){
   NSSound(named: "tennis")?.play()
}

The problem is that NSSound starts playing only if isn't already played. Any ideas to fix?

1 Answers
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