Writing my own vector class (for a game engine) and overloading '+' operator in Visual Studio 2013 CPlusPlus project (using VC runtime 120), it is throwing me compiler error:
Error: too many parameters for this operator function.
Code snippet from Vector.hpp file below.
Vector.hpp
class Vector
{
private:
double i;
double j;
double k;
public:
Vector(double _i, double _j, double _k)
{
i = _i;
j = _j;
k = _k;
}
Vector& operator+=(const Vector& p1)
{
i += p1.i;
j += p1.j;
k += p1.k;
return *this;
}
//Some other functionality...
Vector operator+(const Vector& p1, Vector& p2) //Error is thrown here...
{
Vector temp(p1);
return temp += p2;
}
};
What am I doing wrong here? Don't want to make my operator overload non-member function.
