I realize this is probably a duplicate question of this one: https://stackoverflow.com/questions/35582721/rendering-images-pixelated-with-openlayers-3.
However, there hasn't been a response or comments. So, thought I'd ask it as well while providing a bit code.
I'm modifying/updating a web page that displays PNG images of various weather-related elements (e.g. temperature) to use OpenLayers 3 instead of 2 as OpenLayers will allow us to use its additional features. My customer needs the actual pixels displayed upon zooming in versus smoothed. In OpenLayers 2, I just needed to add the image-rendering CSS, i.e.
.olTileImage {
image-rendering: -moz-crisp-edges; /* Firefox */
image-rendering: -o-crisp-edges; /* Opera */
image-rendering: -webkit-optimize-contrast;/* Webkit (non-standard naming) */
image-rendering: crisp-edges;
-ms-interpolation-mode: nearest-neighbor; /* IE (non-standard property) */
}
However, if I attempt to do the same thing on the .ol-viewport, .ol-unselectable, img, and canvas classes/elements, nothing happens and the image is still smoothed when zooming in.
This is how I'm declaring the layer:
fcstoverlay = new ol.layer.Image({
type: 'overlay',
opacity: 0.5,
title: 'Forecast',
name: 'imgforecast',
source: new ol.source.ImageStatic({
url: "images/ndfd/conus/mercator/maxt_2016020200.png",
imageSize: [3328, 2048],
imageExtent: [-15028131.257, 1878516.407,-6887893.493, 6887893.493],
projection: ovProj
}),
visible: true
});
The layer loads just fine, but zooming in displays a smoothed/anti-aliased image which I need to be turned off.