Blending artifacts when rendering polygon hair with Three.js

Viewed 617

Trying to render polygon hair with transparency I get this artifact:

Polygon hair artifacts

What I've checked so far:

  1. renderer.sortObjects is true.
  2. The hair's material.side is THREE.DoubleSide.
  3. Set material.alphaTest=0.5 - reduced the problem but some artifacts are still visible.

How do I debug this?

1 Answers
Related