Use pixels not points in xcode?

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In xcode, when using xibs or storyboards, xcode automatically uses points (one pixel on non-retina, four on retina displays). This was convenient four years ago when we had to develop for both retina and non-retina displays, but Apple hasn't sold a phone without a retina display in years. I don't even bother with the non-@2x versions anymore. Is there any way to override the points and use pixels? It is also frustrating when I want to move/stretch an image ONE pixel, not two.

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