Dense Matrix-vector multiplication in VexCL

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VexCL seems to be a very attractive library for gpu programming.

Unfortunately, its a very young library and there are few information over there. I've been searching how to execute a matrix-vector multiplication, but the only matrix representation I've found is vex::SpMat, which holds a sparse matrix.

If matrix is dense, then the sparse representations are less efficient for computations, usually.

All my matrix are dense and I want to know how to execute this efficiently in VexCL.

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