Unity3D - can I use .NET 4.5 assembly as external library?

Viewed 13446

I want to use set of features, implemented in .NET Framework v4.5. Cause Unity3D works on Mono runtime(equivalent to .NET 3.5), i think to use .NET4.5 assemblies as external plugin.

Is it possible? If it possible, which runtime will be used for this libraries - Mono or assembly's target runtime (.NET 4.5 in my case)?

1 Answers
Related