QSGContext missing on Qt Android

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I am developing an application for Android. The development is done on Linux, using Qt Creator with C++ and QML.

As I pulled off my hairs during the whole day and that thing doesn't seems too obvious, I wonder if anybody could have any clue about the error the debugger flushed out:

Could not load shared library symbols for 85 libraries, e.g. /system/bin/linker.

W/Qt      (24399): kernel/qcoreapplication.cpp:418
    (QCoreApplicationPrivate::QCoreApplicationPrivate(int&, char**, uint)): WARNING: QApplication was 
        not created in the main() thread.

D/libEGL  (24399): loaded /system/lib/egl/libEGL_tegra.so
D/libEGL  (24399): loaded /system/lib/egl/libGLESv1_CM_tegra.so
D/libEGL  (24399): loaded /system/lib/egl/libGLESv2_tegra.so
D/OpenGLRenderer(24399): Enabling debug mode 0
I/Choreographer(24399): Skipped 35 frames!  The application may be doing 
    too much work on its main thread.
D/Qt      (24399): qtcpserverconnection.cpp:173 (void QTcpServerConnection::listen()): QML Debugger:
    Waiting for connection on port 48309...
D/dalvikvm(24399): GC_CONCURRENT freed 396K, 6% free 7689K/8152K, paused 4ms+2ms, total 56ms

W/Qt      (24399): scenegraph/qsgcontext.cpp:440 (virtual void    
    QSGRenderContext::initialize(QOpenGLContext*)): QSGContext::initialize: 
           stencil buffer support missing, expect rendering errors

Is it a matter of some library missing or the Qt Creator is simply some how not properly linking the libraries?

1 Answers
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