Is this the correct way to use std::atomic? I have a single Logger declared at namespace level called LOGGER:
class Logger {
public:
Logger();
~Logger();
bool Init(std::wstring logFileLocation);
bool Shutdown();
void const LogMessage(std::wstring message);
};
std::atomic<Logger&> LOGGER;
My expectation is that LOGGER will instantiated once (no races; it will be initialized from a single known point in the code), but then accessed from multiple threads.
I'm new to multi-threading and thread safety in C++; but in C# or Java I would like to either make LOGGER volatile or (in C#) put memory fences around it. Is this the correct analogue in C++?