I have made a small html5 game which runs perfectly in ICS and Jelly Bean. But, after upgrade to android 4.4 (latest 4.4.2), html5 canvas performance is extremely poor.
There are couple of issues raised like this https://code.google.com/p/chromium/issues/detail?id=315111
I couldn't find any stackoverflow post regarding this. Can anyone post any workaround/hack to overcome this issue?